Hey Veyra

Built on clinical science.
Made to feel like a game.

Cognitive assessment and intervention for every school

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HEY Veyra
Veyraonline
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Admin
A snapshot of your whole school

Pupils

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Veyra staff

Platform admin

Schools, staff accounts, support tickets and platform health. Every action here is audited.

What's new

Updates and improvements

Changes to Veyra that may affect how you work, newest first.

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Support

Report a problem or ask for help

Tickets go straight to the Veyra team. Please refer to pupils by their ID rather than their name.

Your tickets

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How to use

Your dashboard, gently explained

Five minutes here and the rest will feel obvious. Everything runs on the same idea — notice early, act small, watch the trend.

Start with the cohort overview

The first tab is your whole school on one page. The five tiles along the top are live counts — pupils assessed, free programme places, and how many pupils are showing cognitive, wellbeing or engagement challenges. Every tile is clickable and takes you to the pupils behind the number.

Each chart has a "What do the levels mean?" key just beneath it. If a chart ever surprises you, open the key first — the thresholds are explained in plain English, and they match the ones used everywhere else in the dashboard.

Find any pupil in seconds

All pupils is the working list. The tabs across the top are queues: pupils the assessment has flagged, pupils a teacher has put forward, pupils already referred, and everyone else. Search by name, or narrow by year and form.

Opening a pupil shows their full picture — scores, wellbeing, attendance, history — and this is also where referrals happen: when a flagged pupil needs the programme, refer them from here and they appear on the intervention board with a place.

Run the programme from the board

Pupils on intervention shows everyone holding a programme place, in three columns: Not started (has a place but no activity recorded yet — nudge their tutor from here), Active (activity recorded — anyone slipping gets a red flag and rises to the top), and Review (doing well enough to plan an exit).

Click any card for the full detail: a plain-English verdict, today's signals, and progress graphs you can flick through — overall cognition, focus, thinking, memory and the assessment history. Swipe, use the arrows, or press ← and →.

Removing a pupil always asks for a reason — it's recorded, and the place is freed for someone else.

Read the scores with confidence

Every cognitive score lands in one of four bands, coloured the same way in every chart and table:

Needs Support Developing On Track Strong

Scores are shown on a 0–100% scale where 50% is the average for pupils of the same age in Veyra's own norms — higher is stronger. Pupils are reassessed each term, so the direction of travel matters more than any single number. A pupil at 38% and climbing is a better story than one at 55% and sliding.

Trust the early signals

Attendance and behaviour usually move before scores do. The dashboard uses the DfE's thresholds throughout: below 95% is worth a tutor conversation, below 90% is the persistent-absence zone, and below 85% calls for pastoral follow-up. Wellbeing comes from the pupils' own check-ins inside the game, banded five ways: Strong, On Track, Developing, Needs Support and Priority (under 40%, the band that needs a pastoral check-in first).

These signals appear on the overview, in every pupil profile, and in the intervention drawer — always with the same colours, so a glance is enough.

Veyra, reports and who sees what

Chat with Veyra — the purple button in the sidebar — answers questions about your cohort in plain English. From a pupil's intervention detail, Ask Veyra starts the conversation with that pupil's context already filled in. The chat only ever opens when you press one of those buttons.

Reports live on the cohort overview: a PDF for meetings and governors, an Excel export for your own analysis, and per-pupil reports from any profile.

Roles keep things tidy: admins and senior leaders see the whole school; form tutors and year leads see their own form and the classes they teach. The dashboard is for school staff only — pupils take part through the game.

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