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Veyra: Mind Skills Check

Assess every pupil, easily. Support starts here.

12 short game tasks and a wellbeing questionnaire find the pupils in most need, and feed the results into the Teacher Dashboard.

Task 01, Planning: five coloured shapes in a row, above a target bar showing the order to match.
Task 1 of 12: planning. Colour and shape, not words.

The check

Quick to run. Fair to every pupil.

12 short game tasks

Across focus, thinking and memory, plus a short wellbeing questionnaire.

About one lesson

Per class, run by any teacher, with no specialist in the room.

Nothing to mark

Scored automatically, with flags and class strategies attached.

Culture-fair

Colour and shape, not words, stories or local knowledge.

National UK norms

From schools in 12 locations. Every result is compared with them.

No pass or fail

No grade and no label. The point is finding what helps.

It does not diagnose. It gives you evidence to act on sooner, and to support a referral when one is needed.

The 12 tasks

Short games, built on clinical science.

Each task is modelled on an established clinical test, such as the Stroop or the Tower of London.

Task 01, Planning: five coloured shapes in a row, above a target bar showing the order to match.
01Planning
Task 02, Deductive reasoning: rows of coloured pieces, each marked with how many are correct, and a new piece to place.
02Deductive reasoning
Task 03, Working memory, reverse: a sequence of five coloured shapes.
03Working memory
Task 04, Visuospatial abilities: a board with one shape placed, beside a target picture and buttons to rotate left or right.
04Visuospatial abilities
Task 05, Verbal memory, immediate: a sound button above five pictures: a paw print, an apple, a dog, a banana and a bird.
05Verbal memory, immediate
Task 06, Visuospatial memory, immediate: a board of five coloured shapes, with a 30-second timer.
06Visuospatial memory, immediate
Task 07, Processing speed: a target shape to look for, above three shapes in a row.
07Processing speed
Task 08, Selective attention: a target shape to look for, with four shapes arranged around a centre point.
08Selective attention
Task 09, Inhibition: the instruction Look for the Opposite, with four shapes around a centre point.
09Inhibition
Task 10, Task shifting: the instruction Look for the Same, with four shapes around a centre point.
10Task shifting
Task 11, Verbal memory, delayed: a sound button above five pictures: a house, a puzzle piece, a table, a bell and a cup.
11Verbal memory, delayed
Task 12, Visuospatial memory, delayed: an empty board beside a panel of shapes and colours to choose from.
12Visuospatial memory, delayed

See the evidence

What happens next

The check is where support starts.

  • Results go straight to the Teacher Dashboard.
  • Flags show who needs a closer look.
  • Every class gets strategies that fit it.
  • Pupils in most need get a plan and support.

Included at every level, from Level 1. See pricing

Run the Skills Check with one class, free.

We set it up with you through Wonde and run the first session alongside you. Then we walk your SENCO through the results.